There is a fine line between theft and imitation. When Dante’s Inferno came out earlier last year, God of War Developer Sony Santa Monica had nothing but good things to say. A very different situation when it comes to Capcom’s mobile game MaXplosion and Twisted Pixel’s ‘Splosion Man.

“MaXplosion gameplay video makes me sad,” Twisted Pixel’s Mike Henry says. “If you’re going to outright steal a game, you should at least understand what makes it fun…borrowing is great. Hell, we do it all the time. But that game is a complete theft.”

Twisted Pixel CEO Michael Wilford went even further and revealed that his company had pitched ‘Splosion Man to Capcom at one time – who apparently turned the concept down.

“Just sucks because we’re too small to do anything about it and I bet Capcom’s counting on that.”

Let’s take a look at a couple gameplay videos:

‘Splosion Man


There’s no doubt a lot of “borrowing” went down.  Music, basic gameplay mechanics and even character design (well, MaXplosion has a tail).  Naughty, Naughty Capcom!



  1. how can the developers of splosion man stand for this?! if they were me i would sew straight away. stupid copycat bastards.. they could have atleast made an efort to not copy every single element in the whole game straight down to the background.

  2. wow, I can’t beleive a company can get away with this.. it’s a little depressing when you look at it. I encourage Indy developpers to keep creating great games even with the big companies around stealing stuff..