Id Software has said and shown off quite a bit about their upcoming FPS as they look to add to their already legendary stable of games that have become household names in the genre that they made famous.  Yet, we’ve only seen the tip of the iceberg.

Id co-founder and real life rocket scientist John Carmack and his team have always pushed the limits of cutting edge technology with their games, but now they’re pushing the limits of the current generation of consoles with RAGE.

Furthermore, in their latest developer diary, the guys have made a very bold statement about RAGE on consoles:

“We are arguably the best looking game on the consoles today and the point is we are running at two times the frame rate of what other people might argue is the best looking console game”

A bold statement indeed.  However RAGE does look simply amazing both on PC and consoles.  Moreover, the first time I saw RAGE being played on an Xbox 360, I actually thought it was on a PC… and I wasn’t alone.

Better yet, RipTen just interviewed id’s creative director Tim Willits about just how they got RAGE to look so damn good on consoles!! <– Check it out and be sure to stay tuned to RipTen for more on RAGE and all things id Software.

31 COMMENTS

  1. I agree framerate is important, but more and more so is having dynamic environments. Afaik rage doesn’t have that, and I worry that it will feel dated that I can’t damage buildings or other parts of the environment.

    • Yes, but this is an Id FPS we’re talking about.  It doesn’t need features like destructible environments if you’re focused on visceral gameplay and ruthlessly perfect enemy AI. 

  2. now they make thise artikes and when it come out they will write why it does loock badder that uncharted + halo

  3. I must have played the wrong demo level at E3 or something, because what I experienced was a buggy mess. It looked like an attempt at a more realistic Borderlands, and I ran into popping textures constantly. 

  4. I must have played the wrong demo level at E3 or something, because what I experienced was a buggy mess. It looked like an attempt at a more realistic Borderlands, and I ran into popping textures constantly. 

    • The levels I played at E3 looked awesome, which ones did you play?  I’ll be getting the game on PC anyhow, but it did look great on consoles that day.

  5. Yeah doing an engine with complete destruction is going to have some drawbacks elsewhere.  But what you loose in frame rate you make up for in realism.  So while the graphics may be pretty if you can’t blow something up (which really should be commonplace this generation IMHO) it takes away from the immersion.

  6. I just thought you should know that the the “i” in “id Software” is lowercase. You managed to type it wrong all 6 times in the headline and article.

    I don’t mean to sound like a dick but “id Software” is the name of the company and you should probably know how to spell it properly when talking about them and their game.

    It would seem that it has also been spelled incorrectly in every other article that mentions them as well. bravo.

  7. Simply put, John Carmack is a fucking gawd amongst men when it comes to coding and creating engines for games. Their games may be hit and miss (especially in modern times) but their engines really are what makes the world go around.

  8. Blah! Blah! Blah!  Release day will tell all!!  IF it turns out to be a $60 coaster…I give up on this Gen Consoles…I will never play again!

  9. The OP needs to stop being such a fan boy. You go on about how amazing their graphics are for Rage, but then you say you were immersed in Quake 4 and Doom 3, whose graphics are nothing compared to today. Are you kidding right now? Everything should be accounted for, for immersion in this age of gaming. Destructible environments, physics, character development, graphics,  story, etc. All of it has to be convincing, not at yesterday’s standards.

    If I wanted a game from yesterday, I’d drop 20 bucks at walmart and be “immersed” all day.

    • yeahhhh…he was probably talking about playing them back when they came out, when they WERE the top of the line in graphics, not comparing their graphics directly to a game that isn’t even out yet.

      it’s pretty strange that you would need that explained to you.

    • yeahhhh…he was probably talking about playing them back when they came out, when they WERE the top of the line in graphics, not comparing their graphics directly to a game that isn’t even out yet.

      it’s pretty strange that you would need that explained to you.

  10. PC is the best gaming device , but it cost very much.
    At this time Crysis 2 is the best looking game on consoles (the case says that)

  11. uncharted is the bets looking game on consoles and that is a fact no matter what al you pc fanboys talking about. but but pc is powerfull. you know,  i dont give a shit. i love consolegaming and i was a diehard pc gamer..not anymore. the games on ps3 is something els..so many genres to pick ou.t i love the sony excl, games…

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