Last night, we showed you the reveal trailer for Call of Duty: Black Ops 2. It should come as no surprise that it was highly cinematic, emotionally gripping and so damn cool to see the near-future tech that Treyarch has whipped up. What was unexpected were some revelations that came from an exclusive Call of Duty Elite interview with Treyarch studio head Mark Lamia, conducted by Activision’s official blogger Dan Amrich (otherwise known as the affable One of Swords).

During the interview, Lamia talked a bigger, badder Zombie mode for Black Ops 2, but also discussed how the campaign is going to be a big change for the franchise. Players will have the opportunity to help shape the story through branching paths and non-linear storytelling. I mentioned yesterday when the confirmation leaked via the Call of Duty website that it was unclear how the game would be tied to Black Ops.

That question was partially answered with the narration from an aged Frank Woods, one of the central figures of Treyarch’s last outing. Woods’ words of warning were too late. Things are going sideways in the world and the tech we designed and built to protect us is the very mechanism of our destruction.

I maintain that the story in Black Ops was on the most cohesive and engaging tales that the series has ever put forward. I’m eager to see how the events of that game tie in with this year’s Call of Duty title.

We’ll find out when the game arrives on November 13, 2012… wisely not competing with Election Day here in the US.