Though I greatly enjoyed Dragon Age: Origins– and am in fact slowly playing through the PC version for the first time- I’ve never taken the opportunity to play through Dragon Age 2. While the Metacritic scandal left a bad taste in my mouth, the main reason I’ve yet to play the sequel is the tepid response the game received from media outlets. It seemed to me that while most everyone agreed it was good, there was always so many caveats about reused locations, less varied skill trees, sloppy quest organization and a dialogue system that ditched the original game’s design in favor of Mass Effect’s “wheel of vagueness” that I’ve chosen to pass on the game. But if you’re one of the people who feels they have ideas that could improve the Dragon Age universe, now’s your chance.

BioWare has begun a “Dragon Age: Question of the Month” series where they’ll ask the fan community a question about the series and possibly take those answers into account for “novels, animated features, pen and paper RPGs, and comics” as well as “future games.” This month’s question is “What would you like to discover and learn about the Dragon Age world,” and the forums are already teeming with suggestions, with many posters wanting to see more of the world outside Ferelden by exploring Tevinter and Orlais, while one poster insists:

more lesbians. game definitely needs more lesbians.

While the next Dragon Age is all but officially confirmed, it’s good to see that they’re talking to the audience about where they want the series to go. You can read the question post here, and participate in the discussion here.


  1. Right, because they always make good on that promise, right?

    They claimed that they were putting more RPG elements back into ME3, but they copy/pasted the skill system from ME2 and even added two more levels onto the end of it. No different, it was actually more of the same. Oh, and the stripping down of the dialogue, too.

    Then they said they were listening to complaints and suggestions regarding the ending fiasco, and what did they end up giving us? No changes, just more of the same.. again.

    I’m not falling for this line of BS again. Bioware always lies when they talk about feedback.

    • Exactly this. Actually if you read their “question” post, you’ll see they are asking for ideas about plot that you’d like to see, and about “what you loved about DAO and DA2”. Heh.

      Are people really convinced they still make rpgs? The docs have said “rpgs aren’t relevant anymore”, and they still stand by their decisions on DA2 and ME3, so all I expect now are movies with some “very-important-decisions” and maybe they’ll choose the first name of our PC and all our dialogue too. You get to choose from 2 replies, when you’re not controlled by the game. Then you fight waves of enemies. Then another cinematic that acts your character out for you again… oh I can’t believe you just let the enemy go with that MacGuffin! At least you can have one-on-one 5-minute-long conversations with your friends, like 3 times per game after fetching them something.
      With DA2 I’m playing an unfinished hack n slash jrpg. Look how fast I wave my big, featherlight sword.
      But I guess now you can use the “skip the story” option. I mean, who plays rpgs for the story, right!
      Sorry for the rant, but the topic entertains me.