Wii U Panorama View was probably the least played Wii U station on the show floor.  Basically this title would play a pre-recorded video of an area, in my case a city, on the TV screen.  The Wii U GamePad would also display the same movie, but the player had the ability to move the GamePad around to view the action as if they were really looking around.

What I mean is that if I moved the Wii U GamePad to the left, facing away from the TV, I’d have a completely different view of the action as if I were really looking to the left.  It was kind of cool to look in all directions, including up, down and directly behind myself on the GamePad to see what was happening.

It was also possible to zoom in on areas to get a better view.  Additionally, tilting the Wii U GamePad vertically would allow for a better view of taller buildings and the like.

The strange thing about this title is that it isn’t a tech demo.  Nintendo plans to actually release this later this year, with, likely, a new name.  If I were to put money down on it, I’d guess that Wii U Panorama View will be some sort of software built into the Wii U hardware, much how Nintendo Video is on the 3DS.

I don’t think people would be willing to buy this product outright, but it could make for an interesting experience on the Wii U to check out from time to time.  It would definitely add some value to the Wii U as a whole.  Only time will tell how this software will eventually be used.

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