Luigi’s Mansion: Dark Moon is the sequel to the GameCube launch title, Luigi’s Mansion.  Some readers may remember that I had a chance to get my hands on this title at last year’s E3, but I have to say that a full year of development has greatly improved the game.

One of the first things that I noticed was that some of the choppy visuals that plagued the demo a year ago are now gone.  That’s right, Luigi’s Mansion: Dark Moon is looking better than ever.

My time with the new demo was short, and tracking this game down on the E3 show floor was a pain.  Most of Nintendo’s booth was packed with Wii U games and only a few women were walking around with 3DS units strapped to their bodies.

At the start of the demo it was possible to select from three different mansions to play through.  My understanding is that Luigi’s Mansion: Dark Moon will have multiple, smaller environments to explore.  I played part of a stage that was much like the setting of the original title, as well as another that was a snow covered science lab.

The ability to play through multiple mansions is what I’m looking forward to most in Luigi’s Mansion: Dark Moon.  Having multiple stages will clearly add to the variety found in the game, as the demo has proven.

I also noticed that there is a ton of interaction with the rooms in this game.  For instance, in the snow lab level, I had to suck up a hockey puck and launch it into a goal in order to proceed.  Additionally, just about every room I entered during the demo had multiple items in the room I could check, or somehow interact with by sucking or blowing with the vacuum cleaner.

Luigi’s Mansion: Dark Moon is also going to be full of puzzles to solve.  Going from room to room isn’t always easy, and I found multiple tricks along the way, such as the hockey puck example mentioned earlier.

Ghost busting combat is still present in this sequel.  I fought multiple foes in the demo, most of which needed to have Luigi’s flashlight flashed in their face, stunning them, before it was possible to suck them up.

Even though my time with the Luigi’s Mansion: Dark Moon demo was short I’m extremely excited.  I wasn’t a big fan of the original GameCube game, but this sequel is looking to improve on the experience in every way.  Luigi’s Mansion: Dark Moon is scheduled to come out Holiday 2012, hopefully in time for Halloween!

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