PC Gaming is not dead, but that has nothing to do with the Razer Blade.
The phrase above has come to both haunt and represent Razer as a company. “PC Gaming Is Not Dead” read a full page ad in the Wall Street Journal. However, when that now infamous PR campaign led up to the reveal of Razer’s $2800 Blade gaming laptop, many were less than impressed.
People had already argued that the high price of entry was one of the things “killing” PC gaming, so why on earth would Razer think that releasing the lamborghini of laptops would change anyone’s mind? It was a curious campaign to be sure, but not as curious as the Blade itself.
The Razer Blade, simply put, is unlike any laptop I’ve ever used before. And I mean that in both very good and very bad ways. The company was nice enough to let me live with their flagship device for nearly two months, and live with it I did. It traveled with me from San Diego to San Fransisco, to New York and back, garnering stares and questions from curious onlookers the entire way. It sat on my desk, on my bed, on a plane, on a train and of course, on my lap.
I started off reviewing this thing as I would a new video card. I planned on testing it using every benchmarking program and game under the sun. But then I took a step back.
This isn’t Nvidia or AMD’s latest GPU, this is a laptop. It’s supposed to be part of my life. My workstation away from my desk, my only solace when I’m trapped at my mother’s house with my family during the holidays. Who cares how it runs Crysis Warhead or what sort of FPS it gets on Unigine’s Heaven? Who cares how it scores on the Mafia II PhysX benchmark or the Lost Planet 2 DX11 tesselation test? I’m never going to play those games again and that has absolutely nothing to do with my life or yours as a gamer on the go. So as I said, I took a step back.
Can this thing handle the games I want to play when and where I want to play them? Can it work as well as it plays? Should anyone actually buy the damn thing? Let’s find out: