If you’re a multiplaying gamer who hasn’t played a lick of Gears of War yet (like our good buddy Dave) and you find yourself trying to decide between the Gears of War: Judgment and Gears of War 3, here’s a fairly straightforward breakdown to help you out.

Campaign aside, unless you are really, and I mean really, looking forward to Gears of War: Judgment’s new multiplayer mode “OverRun” (a combination of Horde Mode and Beast Mode from Gears 3 with a class based twist), you could get your hands on Gears of War 3 for a mere fifteen bucks instead.

Gears of War 3 comes with ten maps, six multiplayer modes, and two co-op modes, while Gears of War: Judgment comes with eight maps (with four dedicated to OverRun and Survival mode only), four multiplayer modes, and one co-op mode. Of course, none of this takes into consideration what is available to you via DLC for Gears of War 3 and what will be coming down the line for Judgment.

Judgment plans to beef up it’s multiplayer mode/map selection by three modes and eight maps, but here’s the kicker, only one mode and two maps will be offered for free thanks to a Maxim Magazine sponsorship. The other two modes and six maps will be a part of a larger DLC roll out. Add this all up with what the game hits shelves with by default and you’re looking at a maximum of twelve multiplayer maps and seven modes for the price of $59.99 through Amazon plus $19.99 for the DLC if you take advantage of the discounted VIP pass.

Gears of War 3 on the other hand, with all the DLC included, has six modes and a grand total of twenty-five maps for the low price of $14.98 through Amazon plus the cost of DLC.

In addition to being cheaper, the multiplayer in Gears 3 includes both Warzone and Execution, two of the anti-respawn modes the franchise was built on. As far as map design goes, Judgment boasts larger maps with more verticality, while the Gears 3 maps are smaller in scale and perfect for five on five cover-based combat.

If you need even more reason to pass on Judgment, Gears of War 3 multiplayer features Locust versus COG instead of the generic red COG team versus blue COG team cop out you’ll find in this latest release. It also allows for the use of  the series’ trademark “down but not out” mechanic. This one feature alone allows you to down a player without killing them, opening the door for you to pick them up and use them as a meat shield, execute them in a multitude of gory ways, and leave them bleeding out on the floor as bait for an unsuspecting teammate that hopes to revive them.

So there you have it. Less expensive and more satisfying.

If you see things differently or have something else you’d like to comment on relevant to the Gears of War 3 versus Gears of War Judgment conversation let me know in the comments section below or message me on twitter @chadlakkis.