Amy Tucker Discusses Her Desire to Revive the Environmentally Aware Xeko

Creator of Xeko Amy Tucker proves that education and fun can coexist.

EKG’s Mike Kennedy talks Gamestop’s “Damaging” Influence

Rumors have swirled about what the next generations of consoles will (and won't) offer.

We Go Behind the Scenes of Darksiders II with Trailer Masterminds Hammer Creative

Find out what goes into making a two minute advertisement so compelling.

“Action-Oriented, Fast Paced” Hawken to Follow League of Legends’ F2P Lead

One of the best experiences at E3 2012 wasn't shown on the show floor.

Team Ninja Wants Gamers to Play (Not Watch) the Spectacle of DoA 5

We got to play a new build of DoA5, speak with members of the team and learn about the changes in store.

RipTen Dojo: Interview with Skullgirl’s Audio Director Vincent Diamante

We had the chance to talk Skullgirls, interactive soundtracks, and the future of game music with Vincent Diamante.

RipTen Interview: Storybricks is Redefining the Word “Game”

Storybricks might not be like anything else out there, but it is easy to love this exciting, groundbreaking project.

Theory Interactive’s Reset Will be “Thoughtful,” Not an “Art Game”

The first trailer for Theory Interactive's Reset is so beautiful that we needed to speak with the team.

LambdaMu Wants You To Play Soccer with Dice

It is always exciting to find a new game that surprises you. LambdaMu Games keeps delivering them, so we just had to chat.

Gearbox Talks Borderlands 2 Characters, Missions and Scooter’s Mom

Ain't no rest for Gearbox, who sat down with us to talk about the excitement of Borderlands 2.

Brian Fargo Talks Wasteland 2, “Abysmal” Publisher Treatment and Having Fun Again

The inXile CEO talks to us about and the state of the gaming industry.

RipTen Dojo: Running The Tournament

This week, we sit down with a tournament organizer to discuss the finer points of coordinating a competition.